MacroMind matchup data: real ranked games, not opinions
Brand vs Fizz
Brand vs Fizz in Mid: who wins more often?
Across 348 ranked games in Mid, Brand beats Fizz in 45% of them.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Brand behind by 905 gold.
Brand at 15:00
- Gold: -905
- CS: -1
- XP: -297
Typical gap to Fizz, from 348 games that reached 15:00.
Does Brand counter Fizz?
Not this time. Fizz wins 56% of the 348 ranked Mid games counted here. Brand players still take it back in the right spots, and the rows below show which ones are worth playing for in lane, so pick your fights around them instead of trading even.
Your Brand game plan against Fizz
With a gold lead at 10:00, Brand wins 55% of 103 games in this matchup. Behind at the same mark, the rate drops to 40% over 245.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 55% | 103 |
| Behind in gold at 10:00 | 40% | 245 |
| First blood | 59% | 100 |
| +kills at 10:00 | 56% | 61 |
| +CS at 10:00 | 48% | 178 |
| 0 deaths at 10:00 | 66% | 41 |
In the median game here, the first death comes near 4:08 and level 6 lands around 5:27. Until your spike is online, treat the all-in window with respect.
Brand in Mid: the items that actually get built
Into Fizz specifically, Brand finishes Blackfire Torch first most often: 47.1% over 87 games of this matchup.
The most-finished Brand core is Blackfire Torch, Rylai's Crystal Scepter, Liandry's Torment: 59.1% across 1,001 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Doran's Ring + Health Potion + Health Potion; the first finished item is usually Blackfire Torch (4,105 games).
Skill plan: Brand players max W first and take W at level 1.