MacroMind matchup data: real ranked games, not opinions

Brand vs Diana

Brand vs Diana in Mid: who wins more often?

Across 293 ranked games in Mid, Brand beats Diana in 55% of them.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Brand behind by 532 gold.

Brand at 15:00

Typical gap to Diana, from 290 games that reached 15:00.

Does Brand counter Diana?

Even on the count: Brand lands at 55% over 293 games. Neither pick wins the lane alone, so take the side you play better and use the rows below to see which early spots swing this one, then play your first ten minutes around them.

Your Brand game plan against Diana

With a gold lead at 10:00, Brand wins 63% of 100 games in this matchup. Behind at the same mark, the rate drops to 50% over 193.

The spotWin rateGames
Ahead in gold at 10:0063%100
Behind in gold at 10:0050%193
First blood54%104
+kills at 10:0062%65
+CS at 10:0061%160
0 deaths at 10:0045%40

In the median game here, the first death comes near 4:50 and level 6 lands around 5:27. Until your spike is online, treat the all-in window with respect.

Brand in Mid: the items that actually get built

Into Diana specifically, Brand finishes Blackfire Torch first most often: 44.4% over 81 games of this matchup.

The most-finished Brand core is Blackfire Torch, Rylai's Crystal Scepter, Liandry's Torment: 59.1% across 1,001 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Doran's Ring + Health Potion + Health Potion; the first finished item is usually Blackfire Torch (4,105 games).

Skill plan: Brand players max W first and take W at level 1.

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