MacroMind matchup data: real ranked games, not opinions
Blitzcrank vs Yuumi
How often does Blitzcrank beat Yuumi in Support?
Blitzcrank into Yuumi in Support: 54% observed win rate across 1,947 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Blitzcrank ahead by 132 gold.
Blitzcrank at 15:00
- Gold: +132
- CS: +7
- XP: -448
Typical gap to Yuumi, from 1,936 games that reached 15:00.
Does Blitzcrank counter Yuumi?
The count says yes: across 1,947 ranked Support games into Yuumi, Blitzcrank takes 54%. That edge is worth playing for. Check the rows below to see how much a gold lead at 10:00 adds, and what a bad start costs Blitzcrank.
Beating Yuumi: the Blitzcrank game plan
A gold lead at 10:00 puts Blitzcrank at 63% across 1,043 games. Flip the lead and Blitzcrank falls to 42% across 900.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 63% | 1,043 |
| Behind in gold at 10:00 | 42% | 900 |
| First blood | 62% | 598 |
| +kills at 10:00 | 56% | 595 |
| +CS at 10:00 | 53% | 1,414 |
| 0 deaths at 10:00 | 64% | 449 |
| 0 deaths at 15:00 | 72% | 170 |
Someone usually dies here around 5:19 in the median game, and level 6 lands near 9:01. Until your spike is online, respect the all-in.
Blitzcrank's Support build, with receipts
Into Yuumi specifically, Blitzcrank finishes Locket of the Iron Solari first most often: 49.2% over 480 games of this matchup.
The most-finished Blitzcrank core is Locket of the Iron Solari, Zeke's Convergence, Bandlepipes: 54.7% across 856 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Health Potion + Health Potion; the first finished item is usually Locket of the Iron Solari (18,449 games).
Skill plan: Blitzcrank players max Q first and take Q at level 1.