MacroMind matchup data: real ranked games, not opinions
Blitzcrank vs Shaco
How often does Blitzcrank beat Shaco in Support?
Blitzcrank into Shaco in Support: 49% observed win rate across 373 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Blitzcrank behind by 348 gold.
Blitzcrank at 15:00
- Gold: -348
- CS: -2
- XP: -18
Typical gap to Shaco, from 368 games that reached 15:00.
Does Blitzcrank counter Shaco?
No counter here: Blitzcrank sits at 49% over 373 games. The swing lives in the spots below, so play the side you know better and chase the row that moves the number the most in this lane, then hold that lead through the first back.
Beating Shaco: the Blitzcrank game plan
A gold lead at 10:00 puts Blitzcrank at 58% across 141 games. Flip the lead and Blitzcrank falls to 43% across 231.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 58% | 141 |
| Behind in gold at 10:00 | 43% | 231 |
| First blood | 51% | 156 |
| +kills at 10:00 | 50% | 76 |
| +CS at 10:00 | 57% | 162 |
| 0 deaths at 10:00 | 58% | 92 |
Someone usually dies here around 5:49 in the median game, and level 6 lands near 9:02. Until your spike is online, respect the all-in.
Blitzcrank's Support build, with receipts
Into Shaco specifically, Blitzcrank finishes Locket of the Iron Solari first most often: 52.5% over 80 games of this matchup.
The most-finished Blitzcrank core is Locket of the Iron Solari, Zeke's Convergence, Bandlepipes: 54.7% across 856 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Health Potion + Health Potion; the first finished item is usually Locket of the Iron Solari (18,449 games).
Skill plan: Blitzcrank players max Q first and take Q at level 1.