MacroMind matchup data: real ranked games, not opinions
Aatrox vs Vi
How often does Aatrox beat Vi in Jungle?
Aatrox into Vi in Jungle: 53% observed win rate across 448 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Aatrox ahead by 391 gold.
Aatrox at 15:00
- Gold: +391
- CS: +8
- XP: +314
Typical gap to Vi, from 446 games that reached 15:00.
Does Aatrox counter Vi?
No counter here: Aatrox sits at 53% over 448 games. The swing lives in the spots below, so play the side you know better and chase the row that moves the number the most in this lane, then hold that lead through the first back.
Beating Vi: the Aatrox game plan
A gold lead at 10:00 puts Aatrox at 58% across 278 games. Flip the lead and Aatrox falls to 45% across 170.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 58% | 278 |
| Behind in gold at 10:00 | 45% | 170 |
| First blood | 58% | 307 |
| +kills at 10:00 | 60% | 184 |
| +CS at 10:00 | 56% | 280 |
| 0 deaths at 10:00 | 63% | 175 |
| 0 deaths at 15:00 | 62% | 90 |
Someone usually dies here around 8:26 in the median game, and level 6 lands near 6:54. Until your spike is online, respect the all-in.
Aatrox's Jungle build, with receipts
Into Vi specifically, Aatrox finishes Hubris first most often: 56.7% over 104 games of this matchup.
The most-finished core in this exact matchup is Hubris, Sundered Sky, Death's Dance: 60.0% across 40 games.
The most-finished Aatrox core is Hubris, Sundered Sky, Death's Dance: 58.1% across 1,637 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Scorchclaw Pup; the first finished item is usually Hubris (5,238 games).
Skill plan: Aatrox players max Q first and take Q at level 1.