MacroMind matchup data: real ranked games, not opinions
Aatrox vs Jarvan IV
How often does Aatrox beat Jarvan IV in Jungle?
Aatrox into Jarvan IV in Jungle: 47% observed win rate across 814 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Aatrox ahead by 125 gold.
Aatrox at 15:00
- Gold: +125
- CS: +8
- XP: +304
Typical gap to Jarvan IV, from 809 games that reached 15:00.
Does Aatrox counter Jarvan IV?
No counter here: Aatrox sits at 47% over 814 games. The swing lives in the spots below, so play the side you know better and chase the row that moves the number the most in this lane, then hold that lead through the first back.
Beating Jarvan IV: the Aatrox game plan
A gold lead at 10:00 puts Aatrox at 60% across 420 games. Flip the lead and Aatrox falls to 33% across 394.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 60% | 420 |
| Behind in gold at 10:00 | 33% | 394 |
| First blood | 54% | 496 |
| +kills at 10:00 | 57% | 317 |
| +CS at 10:00 | 53% | 507 |
| 0 deaths at 10:00 | 62% | 238 |
| 0 deaths at 15:00 | 75% | 104 |
Someone usually dies here around 6:51 in the median game, and level 6 lands near 6:59. Until your spike is online, respect the all-in.
Aatrox's Jungle build, with receipts
Into Jarvan IV specifically, Aatrox finishes Hubris first most often: 41.6% over 166 games of this matchup.
The most-finished core in this exact matchup is Hubris, Sundered Sky, Death's Dance: 43.4% across 53 games.
The most-finished Aatrox core is Hubris, Sundered Sky, Death's Dance: 58.1% across 1,637 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Scorchclaw Pup; the first finished item is usually Hubris (5,238 games).
Skill plan: Aatrox players max Q first and take Q at level 1.