MacroMind matchup data: real ranked games, not opinions

Aatrox vs Graves

How often does Aatrox beat Graves in Jungle?

Aatrox into Graves in Jungle: 51% observed win rate across 1,365 ranked games.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Aatrox behind by 80 gold.

Aatrox at 15:00

Typical gap to Graves, from 1,357 games that reached 15:00.

Does Aatrox counter Graves?

No counter here: Aatrox sits at 51% over 1,365 games. The swing lives in the spots below, so play the side you know better and chase the row that moves the number the most in this lane, then hold that lead through the first back.

Beating Graves: the Aatrox game plan

A gold lead at 10:00 puts Aatrox at 61% across 635 games. Flip the lead and Aatrox falls to 43% across 730.

The spotWin rateGames
Ahead in gold at 10:0061%635
Behind in gold at 10:0043%730
First blood56%871
+kills at 10:0061%534
+CS at 10:0059%681
0 deaths at 10:0063%415
0 deaths at 15:0075%175

Someone usually dies here around 6:54 in the median game, and level 6 lands near 6:54. Until your spike is online, respect the all-in.

Aatrox's Jungle build, with receipts

Into Graves specifically, Aatrox finishes Hubris first most often: 53.2% over 342 games of this matchup.

The most-finished core in this exact matchup is Hubris, Sundered Sky, Death's Dance: 60.5% across 119 games.

The most-finished Aatrox core is Hubris, Sundered Sky, Death's Dance: 58.1% across 1,637 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Scorchclaw Pup; the first finished item is usually Hubris (5,238 games).

Skill plan: Aatrox players max Q first and take Q at level 1.

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