MacroMind matchup data: real ranked games, not opinions

Aatrox vs Diana

How often does Aatrox beat Diana in Jungle?

Aatrox into Diana in Jungle: 53% observed win rate across 713 ranked games.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Aatrox behind by 14 gold.

Aatrox at 15:00

Typical gap to Diana, from 712 games that reached 15:00.

Does Aatrox counter Diana?

No counter here: Aatrox sits at 53% over 713 games. The swing lives in the spots below, so play the side you know better and chase the row that moves the number the most in this lane, then hold that lead through the first back.

Beating Diana: the Aatrox game plan

A gold lead at 10:00 puts Aatrox at 60% across 348 games. Flip the lead and Aatrox falls to 46% across 365.

The spotWin rateGames
Ahead in gold at 10:0060%348
Behind in gold at 10:0046%365
First blood57%474
+kills at 10:0059%285
+CS at 10:0060%306
0 deaths at 10:0060%240
0 deaths at 15:0068%114

Someone usually dies here around 7:26 in the median game, and level 6 lands near 6:54. Until your spike is online, respect the all-in.

Aatrox's Jungle build, with receipts

Into Diana specifically, Aatrox finishes Hubris first most often: 48.4% over 128 games of this matchup.

The most-finished Aatrox core is Hubris, Sundered Sky, Death's Dance: 58.1% across 1,637 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Scorchclaw Pup; the first finished item is usually Hubris (5,238 games).

Skill plan: Aatrox players max Q first and take Q at level 1.

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