MacroMind matchup data — real ranked games, not opinions
Qiyana build, with receipts
What Qiyana ran in 25,712 Mid ranked games on patches 16.1-16.12. Every line carries its own game count.
Banned in 3.3% of 1,102,922 ranked matches.
The finished core
- Voltaic Cyclosword then Profane Hydra then Serylda's Grudge: 56.0% over 1,183 games
- Hubris then Profane Hydra then Serylda's Grudge: 55.0% over 797 games
- Umbral Glaive then Profane Hydra then Serylda's Grudge: 52.0% over 552 games
- Profane Hydra then Serpent's Fang then Serylda's Grudge: 51.4% over 465 games
- Profane Hydra then Umbral Glaive then Serylda's Grudge: 56.5% over 451 games
First finished item
- Profane Hydra: 51.5% over 6,046 games
- Hubris: 50.9% over 3,852 games
- Voltaic Cyclosword: 50.7% over 3,778 games
- Umbral Glaive: 50.8% over 2,096 games
Boots
- Ionian Boots of Lucidity: 51.5% over 9,089 games
- Gluttonous Greaves: 54.5% over 3,092 games
- Mercury's Treads: 47.8% over 2,672 games
Starting shop
- Doran's Blade + Health Potion: 51.6% over 11,951 games
- Long Sword + Refillable Potion: 46.8% over 1,911 games
- Doran's Shield + Health Potion: 48.5% over 807 games
Skill max order
- Max Q first: 50.2% over 25,332 games
- Max W first: 40.0% over 60 games
Runes
Most played full page: Electrocute — Domination: Sudden Impact, Grisly Mementos, Treasure Hunter + Precision: Last Stand, Presence of Mind; Adaptive force / Adaptive force / Health. 49.1% over 7,502 games.
- Electrocute: 49.9% over 20,133 games
- Conqueror: 50.8% over 5,211 games
- First Strike: 48.9% over 274 games
- Dark Harvest: 50.0% over 52 games
Rune trees
- Domination + Precision: 50.4% over 17,456 games
- Precision + Domination: 50.9% over 4,853 games
- Domination + Resolve: 47.1% over 2,375 games
Stat shards
- Adaptive force / Adaptive force / Health: 49.2% over 13,591 games
- Adaptive force / Adaptive force / Health scaling: 51.7% over 10,938 games
Summoner spells
- Flash + Ignite: 50.2% over 25,016 games
- Flash + Teleport: 44.9% over 586 games
- Cleanse + Flash: 43.8% over 48 games
Win rates count the games where the item set got finished - the receipt for the completed build.