MacroMind matchup data: real ranked games, not opinions

Lissandra build, with receipts

Mid · Items from patches 26.1-26.12

Banned in 2.7% of 1,102,922 ranked games

Most-played choices

What most players pick in each slot.

Most finished three-item core

Malignance then Shadowflame then Zhonya's Hourglass

55.0% · 4,627 games

Win rates count the games where the item set got finished - the receipt for the completed build.

Most-played starting items

Doran's Ring + Health Potion + Health Potion

32,172 games

First finished item

Malignance

22,161 games

Summoner spells

Flash + Teleport

37,538 games

Level 1 skill and first max

Q at level 1

50,151 games

Max Q first

50,424 games

Most-played rune page

Electrocute — Domination: Cheap Shot, Grisly Mementos, Ultimate Hunter + Sorcery: Manaflow Band, Transcendence; Adaptive force / Adaptive force / Health scaling

19,244 games

Full comparisons

Cores, first items, boots and starting items

The finished core

  • Malignance then Shadowflame then Zhonya's Hourglass: 55.0% · 4,627 games
  • Malignance then Zhonya's Hourglass then Shadowflame: 55.4% · 2,168 games
  • Luden's Echo then Shadowflame then Zhonya's Hourglass: 54.1% · 1,070 games
  • Malignance then Hextech Rocketbelt then Zhonya's Hourglass: 56.7% · 996 games
  • Malignance then Shadowflame then Rabadon's Deathcap: 56.7% · 990 games

First finished item

  • Malignance: 50.8% · 22,161 games
  • Luden's Echo: 49.7% · 6,611 games
  • Blackfire Torch: 51.8% · 3,001 games
  • Hextech Rocketbelt: 51.9% · 801 games

Boots

  • Sorcerer's Shoes: 51.4% · 23,536 games
  • Ionian Boots of Lucidity: 50.0% · 5,089 games
  • Mercury's Treads: 49.7% · 3,160 games

Starting shop

  • Doran's Ring + Health Potion + Health Potion: 50.6% · 32,172 games
  • Doran's Ring + Health Potion: 52.5% · 61 games
  • Dark Seal + Refillable Potion: 59.3% · 59 games
Runes, shards and summoner spells

Most played full page

Electrocute — Domination: Cheap Shot, Grisly Mementos, Ultimate Hunter + Sorcery: Manaflow Band, Transcendence; Adaptive force / Adaptive force / Health scaling. 50.1% · 19,244 games.

Runes

  • Electrocute: 50.6% · 30,387 games
  • Arcane Comet: 50.8% · 18,392 games
  • Deathfire Touch: 51.0% · 1,204 games
  • Dark Harvest: 53.7% · 350 games

Rune trees

  • Domination + Sorcery: 50.6% · 26,321 games
  • Sorcery + Domination: 50.5% · 15,706 games
  • Domination + Inspiration: 50.2% · 3,031 games

Stat shards

  • Adaptive force / Adaptive force / Health scaling: 50.6% · 39,123 games
  • Attack speed / Adaptive force / Health scaling: 52.2% · 3,336 games

Summoner spells

  • Flash + Teleport: 50.1% · 37,538 games
  • Flash + Ignite: 52.3% · 12,661 games
  • Exhaust + Flash: 50.9% · 426 games
Level 1 skill and first max
  • Q at level 1: 50.7% · 50,151 games
  • W at level 1: 52.7% · 808 games
  • E at level 1: 46.1% · 76 games
  • Max Q first: 50.7% · 50,424 games
  • Max W first: 47.6% · 63 games