MacroMind matchup data: real ranked games, not opinions

Kha'Zix build, with receipts

Jungle · Items from patches 26.1-26.12

Banned in 5.2% of 1,102,922 ranked games

Most-played choices

What most players pick in each slot.

Most finished three-item core

Umbral Glaive then Bastionbreaker then Edge of Night

54.7% · 2,945 games

Win rates count the games where the item set got finished - the receipt for the completed build.

Most-played starting items

Gustwalker Hatchling + Health Potion

16,235 games

First finished item

Umbral Glaive

21,964 games

Summoner spells

Flash + Smite

64,163 games

Level 1 skill and first max

Q at level 1

63,135 games

Max Q first

64,580 games

Most-played rune page

First Strike — Inspiration: Cash Back, Triple Tonic, Cosmic Insight + Domination: Sudden Impact, Treasure Hunter; Adaptive force / Adaptive force / Health scaling

24,673 games

Full comparisons

Cores, first items, boots and starting items

The finished core

  • Umbral Glaive then Bastionbreaker then Edge of Night: 54.7% · 2,945 games
  • Umbral Glaive then Voltaic Cyclosword then Edge of Night: 53.5% · 2,189 games
  • Umbral Glaive then Opportunity then Edge of Night: 50.7% · 963 games
  • Umbral Glaive then Bastionbreaker then Serylda's Grudge: 50.3% · 896 games
  • Hubris then Umbral Glaive then Edge of Night: 50.3% · 857 games

First finished item

  • Umbral Glaive: 50.3% · 21,964 games
  • Hubris: 49.1% · 9,922 games
  • Youmuu's Ghostblade: 45.4% · 5,999 games
  • Profane Hydra: 50.4% · 1,814 games

Boots

  • Ionian Boots of Lucidity: 49.7% · 26,557 games
  • Mercury's Treads: 51.2% · 4,846 games
  • Plated Steelcaps: 48.7% · 4,520 games

Starting shop

  • Gustwalker Hatchling + Health Potion: 48.1% · 16,235 games
  • Gustwalker Hatchling: 50.8% · 11,318 games
  • Scorchclaw Pup + Health Potion: 47.1% · 6,383 games
Runes, shards and summoner spells

Most played full page

First Strike — Inspiration: Cash Back, Triple Tonic, Cosmic Insight + Domination: Sudden Impact, Treasure Hunter; Adaptive force / Adaptive force / Health scaling. 50.7% · 24,673 games.

Runes

  • First Strike: 50.9% · 32,513 games
  • Dark Harvest: 47.3% · 27,993 games
  • Stormraider's Surge: 49.6% · 1,949 games
  • Electrocute: 49.6% · 1,811 games

Rune trees

  • Inspiration + Domination: 50.8% · 31,644 games
  • Domination + Precision: 46.9% · 13,980 games
  • Domination + Sorcery: 46.0% · 10,543 games

Stat shards

  • Adaptive force / Adaptive force / Health scaling: 49.2% · 57,568 games
  • Adaptive force / Adaptive force / Health: 50.9% · 4,246 games

Summoner spells

  • Flash + Smite: 49.3% · 64,163 games
  • Ghost + Smite: 47.5% · 1,085 games
  • Smite + Ignite: 51.7% · 329 games
Level 1 skill and first max
  • Q at level 1: 49.3% · 63,135 games
  • W at level 1: 48.5% · 2,253 games
  • E at level 1: 42.2% · 90 games
  • Max Q first: 49.4% · 64,580 games
  • Max W first: 32.5% · 40 games