MacroMind matchup data — real ranked games, not opinions
Kayn build, with receipts
What Kayn ran in 84,882 Jungle ranked games on patches 16.1-16.12. Every line carries its own game count.
Banned in 5.7% of 1,102,922 ranked matches.
The finished core
- Voltaic Cyclosword then Black Cleaver then Death's Dance: 56.0% over 2,384 games
- Hubris then Voltaic Cyclosword then Axiom Arc: 54.6% over 2,167 games
- Hubris then Axiom Arc then Serylda's Grudge: 55.1% over 1,428 games
- Eclipse then Black Cleaver then Death's Dance: 55.7% over 1,378 games
- Hubris then Voltaic Cyclosword then Serylda's Grudge: 55.3% over 1,216 games
First finished item
- Voltaic Cyclosword: 50.8% over 21,245 games
- Hubris: 51.1% over 21,138 games
- Eclipse: 48.5% over 8,244 games
- Opportunity: 51.7% over 1,330 games
Boots
- Ionian Boots of Lucidity: 51.4% over 20,729 games
- Plated Steelcaps: 48.8% over 13,255 games
- Mercury's Treads: 52.3% over 11,072 games
Starting shop
- Gustwalker Hatchling + Health Potion: 48.6% over 15,221 games
- Scorchclaw Pup + Health Potion: 51.2% over 12,954 games
- Gustwalker Hatchling: 51.2% over 10,817 games
Skill max order
- Max Q first: 50.4% over 76,904 games
- Max W first: 52.4% over 6,414 games
Runes
Most played full page: Dark Harvest — Domination: Sudden Impact, Grisly Mementos, Treasure Hunter + Inspiration: Cosmic Insight, Magical Footwear; Adaptive force / Adaptive force / Health. 49.5% over 21,617 games.
- Dark Harvest: 50.3% over 43,376 games
- Conqueror: 50.2% over 35,133 games
- Hail of Blades: 52.9% over 3,376 games
- First Strike: 49.5% over 921 games
Rune trees
- Domination + Inspiration: 50.1% over 36,170 games
- Precision + Sorcery: 49.7% over 16,882 games
- Precision + Inspiration: 50.5% over 13,880 games
Stat shards
- Adaptive force / Adaptive force / Health: 50.3% over 72,804 games
- Adaptive force / Adaptive force / Health scaling: 52.1% over 4,005 games
Summoner spells
- Flash + Smite: 50.3% over 82,778 games
- Smite + Ignite: 50.9% over 1,747 games
- Ghost + Smite: 51.1% over 309 games
Win rates count the games where the item set got finished - the receipt for the completed build.